how to play set course for andromeda

by Wilhelmine Gerhold II 8 min read

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General Tips | Character Creation | Combat | Squad | Missions & Exploration

General Tips

Master your jump-jet early. The most fun addition to Mass Effect: Andromeda in terms of gameplay also has the potential to be the most useful. All of your jumps will be powered by a short burst from your jets, making traversing difficult terrain a bit easier.

Character Creation

Andromeda tries something new this time around with its character creation. Character classes have been jettisoned out of the airlock. No skills or weapons are locked behind class restrictions, so you have total freedom to create the character you like.

Combat

Combat in Andromeda is fast and hectic. Unlike the original trilogy’s corridor-focused combat, you will often find yourself flanked by enemies pouring in from all sides. The jump-jet adds a level of mobility never before seen in BioWare combat, and it’s very much needed to gain the positional edge in combat.

Companions

No Mass Effect title is complete without a gaggle of intergalactic pals to explore the galaxy with. Your squadmates in Andromed a are exceptionally fleshed out, with tons of lines of dialogue and unique interactions. They’re also very useful in combat, as the game’s combat AI is the series’ best so far.

Missions & Exploration

The explorable world (or rather, worlds) offers plenty to explore in Andromeda. Gone are the corridors and enclosed spaces of the previous two games. Instead, you’ll find your self pathfinding in open spaces more often than not. As a result, it’s very easy to become overwhelmed by the amount of stuff to do.

Picking a Class never felt so good

Some of the most crucial time spent in any roleplaying game is the first hour (or three- no judgment) that’s used in character customization. Here is where you can form the character of your dreams, make them a virtual reality, and guide them along the story to doing incredible things.

Pick Leader as your starting training if

You can’t decide between Tech or Biotic- pick the class that’s the best of both worlds

Pick Scrapper as your starting training if

You’re looking to start off the game right as a charging, chaotic force with the power combo of Charge and a really good shotgun

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Security

Ryder’s training by default, the Security Training gives players the Concussive Shot starting power, which is great for knocking down enemies when you need to change cover. You also start off with Turbocharge, which grants a short term boost to your weapon’s fire rate and thermal clip efficiency.

Biotic

During your training you were given the ability to use mass effect fields, which allow you to make use of Biotic powers like this Training type’s starting power, Throw. While similar to “super powers” in a way, biotic powers are extremely useful for flushing out enemies and giving your squad mates a good view of their attackers.

Technician

If you enjoy taking enemy tech and turning it against them, then this Training type is where you want to start. The Training’s starting power, Overload, unleashes an electrostatic discharge that deals high amounts of damage to enemy shields and any synthetic enemies around. It can also be chained to multiple targets.

Leader

This Training type is for players who want to lead their team by example. Most of the skills and powers in this Training will focus around support for the team in some shape, form, or fashion.

Scrapper

Players who choose this Training type are the ones you find looking for any way to end a conversation with a fight. It includes the starting power Charge, which launches the player at their target and deals a large amount of damage. Players also start off with Combat Fitness, which we already discussed earlier in this article.

Operative

The final Training type available to players is focused around stealth and cloaking. Players begin the game with the Tactical Cloak ability, which can be very useful for getting out of sticky situations. They also start off with Combat Fitness unlocked as a skill, as well as Tactical Cloak, which then can begin upgrading early on.

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