Know-how is knowledge that directly applies to productivity. The term is associated with difficult to teach abilities that are acquired through experience. The following are basic types of know-how. The ability to form strategies that have some chance of success in a highly competitive and constrained environment.
15 Get To Know Me Activities (That Actually Work) 1 Copy Cat 2 Storytelling Pictures 3 Get To Know Me Jar 4 Name Memory Game 5 Funny Voice Names 6 Name Dance Boogie 7 Get To Know Me Basket 8 Roll The Ball (Thank You) 9 Roll The Ball (Question) 10 Emotions Round The Circle More items...
What are the benefits of ‘getting to know me’ activities? Some of the biggest are: Children are more at ease in their surroundings. They relax and so will learn more
This is one of the innovative knowledge sharing activities that should be approached with caution, as you don’t want to cause any hostilities within the organization. Invite a select group of employees to participate in an online debate.
Course activities are all of the exercises, assignments, projects, discussions, and more that allow students to apply their learning and practice their mastery of material from a unit or module.
A good lesson plan should include the following 5 components; lesson topic, class objectives, procedure, time management, and student practice.
Content Focus (and Interaction) Whether the learning outcomes for a session or module include declarative or functioning knowledge, almost all of them will be supported in some way by the presentation of information to students. ... Interactivity (with Others) Focus. ... Critical Thinking. ... Production. ... Problem Solving. ... Reflection.
What are the four learning styles? The four core learning styles in the VARK model include visual, auditory, reading and writing, and kinesthetic.
What are the 3 types of lesson plan?Detailed lesson plan. A detailed plan covers everything and gets teachers fully prepared for the lesson ahead. ... Semi detailed lesson plan. ... Understanding by design (UbD) ... Objectives. ... Procedure. ... Evaluation. ... Stage 1: Desired Results. ... Stage 2: Assessment Evidence.More items...
What Are the Components of an Effective Lesson Plan For All Grade Levels?Necessary Materials.Clear Objectives.Background Knowledge.Direct Instruction.Student Practice.Closure.Demonstration of Learning (Quick Assessment)
Doing sports for fun (football, hockey, soccer, long-distance running, badminton). Participating in outdoor activities (rock climbing, downhill skiing, kayaking), informal practices (volleyball, basketball) and physical fitness training (aerobics, step, swimming). Taking lessons (swimming, snowboarding, judo).
Active learning is an approach to instruction that involves actively engaging students with the course material through discussions, problem solving, case studies, role plays and other methods.
Activity-based learning plays an important role in teaching the students to collaborate, communicate, interact and work in teams. Peers the other learners who are a part of the social environment contribute to the knowledge construction by sharing as well as identifying the affordances within the tasks at hand.
The 7 styles of the theory are:visual.kinaesthetic.aural.social.solitary.verbal.logical.
The 8 Learning StylesVisual (spatial) Learners.Aural (audio) Learners.Physical (tactile) Learners.Verbal Learners (aka Linguistic Learners)Logical (analytical) Learners.Social Learners (aka Linguistic Learners)Solo Learners.Natural/ Nature Learners.More items...•
Understanding the 12 Ways of Learning: They include visual, auditory, tactile, kinesthetic, sequential, simultaneous, reflective/logical, verbal, interactive, direct experience, indirect experience, and rhythmic/melodic.
Norman Webb’s Depth of Knowledge model can help teachers create learning opportunities that hit a variety of complexity levels. It is a framework for evaluating the level of complex thinking required to complete a task.
DOK level 3: Strategic thinking. Why does it happen the way it does? How/why could the knowledge be used?
Sketchnoting is an engaging, brain-friendly way for your students to capture their thinking.
Students recall everything they can about a given topic, whether it was covered in the lesson or not. They can do brain dumps in many ways: on paper, verbally to a partner, or digitally.
In a standard Kahoot! game, questions are displayed to students on a projector or display. Students respond on their own devices. It's a fun and engaging way to recall information.
Project Based Learning is a teaching method in which students gain knowledge and skills by working for an extended period of time to investigate and respond to an authentic, engaging, and complex question, problem, or challenge. PBLWorks.org.
In his article Using Webb’s Depth of Knowledge to Increase Rigor , Gerald Aungst states, “DOK levels are not sequential. Students need not fully master content with Level 1 tasks before doing Level 2 tasks. In fact, giving students an intriguing Level 3 task can provide context and motivation for engaging in the more routine learning at Levels 1 and 2.”
The adult could go first to demonstrate how to play. They are going to pretend to be one of these emotions.
Supporting the process of getting everyone to know each other helps children relax and therefore learn much better.
This is a classic ‘get to know me’ game, and can be played with children of all ages, and potentially even adults as well.
The purpose of these games is to make it easier to share personal information and form relationships.
Twenty Questions. Twenty Questions is one of the most straightforward get to know you games. Each participant takes a turn as an interviewee, and other players can ask up to twenty personal questions. Participants cannot skip questions unless other players are generous and allow players one opportunity to pass.
To design your game, first gather data by asking employees to fill out a survey. Then, make a multiple-choice style quiz in Kahoot. Players enter the game room pin and answer questions on mobile devices, and the app automatically keeps score.
To start the game, first split the group into teams of 3 to 6. Next, send teams into breakout rooms or different areas of the physical meeting room. The groups have five minutes to find a trait that all team members share. For example, “we all studied abroad,” “we all hate cilantro,” or “we all have grandmothers named Barbara.” Upon reconvening, the team members share that “all alike” characteristic. You could also turn the exercise into a guessing game where other teams must try to predict which quality the team members share.
Available on desktop and mobile, online or offline, with KnowHow, staff have access to your step-by-step instructions faster than they can say "Hey boss, how do we - oh never mind I got it"
KnowHow’s software for growing blue collar companies gives workers, at the office or on-site, all the tools they need to complete a job accurately and efficiently.
Social media groups and corporate eLearning blogs are just some of the platforms that you can incorporate into your online training program to facilitate online collaboration among your workforce. However, you can make them even more effective by creating niche groups that cater to different training needs. For instance, a Facebook group that focuses on customer service skills or product knowledge. Employees can not only discuss topics and challenges that tie into their work duties but also share links to online resources that improve understanding. Another option is to create a separate corporate eLearning blog or online discussion for each department so that they can collaborate with remote peers. For example, sales employees from your United States branch can share tips with their European counterparts.
Summary: Your online training program should instill valuable skills and information to employees so that they improve on-the-job performance. Many organizations overlook a golden L&D opportunity, though: peer-based knowledge sharing. In this article, I’ll share 6 innovative collaborative activities to include in your online training course.
In an online training environment, people gain and retain information better when they share among themselves. At first, they might be reluctant to participate, but emphasizing the benefits goes a long way. Your online training program must also support and facilitate knowledge sharing.
However, this often leads to cognitive overload, which prevents employees from absorbing the information they need and achieving their goals. Fortunately, there is a training asset that can help you achieve your learning objectives and improve knowledge retention without going over budget: your staff.
Know-how, in short, is "private intellectual property" which can be said to be a form of precursor to other intellectual property rights. The "trade secret law" varies from country to country, unlike the case for patents, trademarks and copyright for which there are formal "conventions" through which subscribing countries grant the same protection to the "property" as the others; examples of which are the Paris Convention for the Protection of Industrial Property and the World Intellectual Property Organization (WIPO), under United Nations, a supportive organization designed "to encourage creative activity, [and] to promote the protection of intellectual property throughout the world".
There are two sets of agreements associated with the transfer of know-how agreement: (a) the disclosure and (b) the non-disclosure agreements, which are not separately parts of the principal know-how agreement. The initial need for "disclosure" is due to the requirement of a licensee firm to know what is the specific, unique, ...
The opposite of tacit knowledge is explicit knowledge .
Show-how is a diluted form of know-how since even a walk-through of a manufacturing plant provides valuable insights to the client's representatives into how a product is made, assembled, or processed. Show-how is also used to demonstrate technique.
In the context of industrial property (now generally viewed as intellectual property or IP), know-how is a component in the transfer of technology in national and international environments, co-existing with or separate from other IP rights such as patents, trademarks and copyright and is an economic asset.