Every April, the PRL reviews applications and portfolios from potential CAs. Learn more about the application process at an info session.
Take a class at the Product Realization Lab or get access to lab resources.
ME101 is the foundation class for all designers and creative people at Stanford. It teaches you how to access your creativity through a series of projects. Visual thinking, a powerful adjunct to other problem solving modalities, is developed and exercised in the context of solving some fun and challenging design problems. Along the way, the class expands your access to your imagination, helps you see more clearly with the "mind's eye", and learn how to do rapid visualization and prototyping. The emphasis on basic creativity, learning to build in the 3D world, and fluent and flexible idea production.
Notes: Enrollment by application only. Please attend first day of class. Prerequisite: ME 1 or ME 101 or consent of instructor. Labs will be required outside of class time. ME102 has a $60 course fee.
DYS uses a Design Thinking approach to help Freshmen and Sophomores learn practical tools and ideas to make the most of their Stanford experience. Topics include the purpose of college, major selection, educational and vocational wayfinding, and innovating college outcomes, explored through the design thinking process. This seminar class incorporates small group discussion, in-class activities, field exercises, personal reflection, and individual coaching. Expect ideation tools, storytelling practices, prototyping to discover more about yourself and possible paths forward. The course concludes with creation of multiple versions of what college might look like and how to make those ideas reality. All enrolled and waitlisted students should attend class on day 1 for admission. Additional course information at http://www.designingyourstanford.org.
ME103 is designed for sophomores or juniors in mechanical engineering or product design. Students are asked to pick a product with meaning to them; develop a point of view which motivates a redesign of that product; manufacture a series of models (evaluation of multiple candidate products) including sketches, product use stories, rapid prototypes, 3D printed models, CAD documents, manufacturing test models, and finally a customer ready prototype. The prototype will be redesigned for scaled manufacturing to develop a sound foundation in manufacturing processes, design guidelines, materials choices, and opportunities they provide. The student's body of work will be presented in a large public setting, Meet the Makers, through a professional grade portfolio which shares and reflects on their product realization adventure.
Notes: All students interested in the course (including waitlisted students) should attend the first day of class.
It teaches you how to access your creativity through a series of projects, all of which have been redesigned so that they can be accomplished in an online learning environment. Visual thinking, a powerful adjunct to other problem solving modalities, is developed and exercised in the context of solving some fun and challenging design problems. Along the way, the class expands you access to your imagination, helps you see more clearly with the "mind's eye:¿, and learn how to do rapid visualization and prototyping. The emphasis on basic creativity, learning to build in the 3D world, and fluent and flexible idea production.
ME103 is designed for sophomores or juniors in mechanical engineering or product design.
Designed to accompany 203. The fundamentals of engineering drawing including orthographic projection, dimensioning, sectioning, exploded and auxiliary views, assembly drawings, and SolidWorks. Homework drawings are of parts fabricated by the student in the lab.
ME203 is intended for any graduate student, from any field of study, who may want the opportunity to design and prototype a physical project of meaning to them. Undergraduate mechanical engineering and product design students should register for ME103.
Human needs that lead to the conceptualization of future products, environments, systems, and services. Field work in public and private settings; appraisal of personal values; readings on social ethnographic issues; and needfinding for a corporate client.
Students design and fabricate a highly refined chair. The process is informed and supported by historical reference, anthropometrics, form studies, user testing, material investigations, and workshops in wood steam-bending, plywood forming, metal tube bending, TIG & MIG welding, upholstery & sewing.
Design course focusing on an integrated suite of computer tools: rapid prototyping, solid modeling, computer-aided machining, and computer numerical control manufacturing. Students choose, design, and manufacture individual products, emphasizing individual design process and computer design tools.