how to edit mario kart 8 course models

by Dr. Lemuel Weissnat 6 min read

To change the textures that are used in a level, you can use CTools, which includes SZS Explorer, the BRRES Editor, and several other programs. Open the level (the SZS file) in SZS Explorer. Find course_model.brres in the file listing, and click 'open' to open the course model in the BRRES Editor.

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How to start a track in Mario Kart 8?

Jul 24, 2017 · Ray Koopa. This thread is split into several sub-tutorials, discussing some basic MK8 course modding. The tutorials will mostly use the Blender add-ons I wrote for doing it, but also focus other / previous methods. Change default properties of courses like lap count or if headlights are on.

Is there a bfres tutorial for Mario Kart 8?

Dec 26, 2020 · In the UV editor press S to scale, and make it small and in the corner. Now select the polygons you want your emblem to be on while in edit mode. Press U and unwrap. Move with G, rotate with R, and scale with S so it is in the right place. If it repeats in the edges that is fine, that will not show in game! 6. Importing in game

Is there a tutorial for Mario Kart 8 Blender?

Dec 24, 2018 · Open the embedd_extract folder and execute the .exe file. Locate the .bfres file you just created and it will extract the textures.bntx into the bfres file's directory. 2. Editing. Open the bntx_injector folder and execute the .exe file. You will now need to open the textures.bntx file and export whatever you want to edit/change.

How do you make collision in Mario Kart 8?

May 09, 2017 · Goto view - view port configuration then in the statistics tab. Set the options on the right from Total to Selection .. This will be the max poly and vert count you can work with for your model you are importing when you select a model. Delete the layer meshes to see the actual amount you will be dealing with.

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Oct 28, 2021 · Double-click the .carc file and double-click course_model.nsbmd, and in the upper left corner, go into Export → Model → OBJ. Export the textures as PNG. Now you can import the OBJ file into your Model editor.

MK8 Texture Modding Tutorial - A Tutorial for Mario Kart 8

Hello everyone, it's D3. I have another tutorial for all of you today. We're doing texture edits now!

2. Step 1: DDS Extraction

Grab a szs or bfres file from your game dump. It does not matter which one just grab one. If you have a szs file, put it in the Yaz0dec folder. If you have a bfres file, put it in the TexHaxU folder. Some drivers have their Japanese names, like Toad who has his Japanese name, Kinopio.

3. Step 2: DDS and Bfres Injection

This will be really hard for me to explain, so I'm just going to copy down what lonemoonHD put on the GBATemp thread and add examples. All of the GBATemp text will be in Green.

4. Conclusion

This may take a few tries to learn, but you should be good. Also, do not worry, nothing costs anything, (except MK8, but then why are you here?) so you won't have to buy anything.

What color is used in Mario Kart?

If you've ever seen vertex colors get used on previous Mario Kart courses, this is basically the same thing. It can control the brightness of shadows aswell, orange can often remove a shadow effect as it gives off light. I've seen this primary to darken areas so light can stand out well.

How to replicate water MK8?

If you want to replicate the very nice water MK8 uses. Simply grab ef_waterF from your base course or my material presets. Water only uses a normal map, the rest is all material and shader based. Editing the color of this is currently unkown.

What games use vertex colors?

Mario Kart Double Dash!!!, mkwii, mkds, and mk7 all greatly use vertex colors for shading effects.

Can you make your own tracks in Mario Kart 8?

We can finally make our own custom tracks for Mario Kart 8! Nearly everything can be edited and it's up to the community to finally start more track creation. This tutorial is pretty big as it took about a week of research and testing to put together. With that being said, lets get straight to how these are done! If you are familiar with MKWii course making, then this is very similar and may be easier for those experienced with that game.

Does Mario Kart 8 have a KCL file?

Mario Kart 8 has collision done with a KCL file. This is basically a simplified model that has materials for specific properties such as boost panels or glider spots. These also can have invisible walls to prevent out of bounds or shortcuts if you're that cruel.

How to export kart model?

Under the Models folder, you will want to select your main kart model, right click and export.

How to replace a model in Switch Toolbox?

Open the model you want to replace in Switch Toolbox, right click and replace .

Why is my kart black?

So your kart may have black spots. This is because of the bake map.

When did the mod community start?

We are a gaming community for modders and creators, since 2001. Join us! Our away homes on the interwebs:

Can you delete a kart?

Once your kart is aligned with the original kart (keeping the wheel positions in mind), you can delete the original kart so it's only your custom one. You are ready to add the finishing touches.

Can you port over a tutorial?

I decided to port over some of my tutorials as they should be very particularly useful for the site. This one is more modern than the existing importing tutorial and includes emblem and bake maps (which was not possible with the previous tutorial). This process is also much easier and can be done entirely using blender or any 3D program of your choice.

How many textures are there in Kart?

A character, kart, and and courses are made up of 4 textures.

How to export a 3DS Max model?

A: Export the model as an fbx in 3ds max. Open noesis (found here ). Right click on the fbx from max, click export. Make the type a fbx file. Open fbx in max, make scale factor one before clicking Ok. Then you should be fine. Rerun the script and it should work! If this still happens make sure your UVs are in the box and polycount is below original amount of the mesh you are putting over.

How to edit aboodxd inject pack?

With AboodXD's inject pack downloaded. unzip it and click on bfres_tool.exe. This will launch a window. Click file and then open the bfres file. you will have a list of the textures you can edit. Some characters use multiple eye textures for expressions so you'll need to edit those too.

What file do you get in each game?

In each game you will get a .szs or a sbfres file.

Does BOTW work in MK8?

This only works in MK8 and a few other games. BOTW will not work!

Can you import any model?

Now you can import any model you'd like! However considering the limitations take note of these things!!!

Can you import multiple FMDl models?

At this point make sure ALL fmdl models are imported that you wanna keep (ones in this list). Some will have multiple objects for weapons or other pieces. The model import script has a drop down for you to select other fmdl models to import.

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