wwise 101 course how long does it take

by Harold Langworth 4 min read

The courses usually take around two months to complete each and require registration ahead of time. The official training partner of FMOD, Sound Librarian offers the only officially certified FMOD Studio 101 certification course online.Jan 26, 2015

Is Wwise hard to learn?

The projects that I've worked on have been small indie games where everyone still had day jobs so middleware was well out of the question. Looking at screenshots and reading the features Wwise doesn't sound particularly difficult to pick up with if you have knowledge of sequencers and other audio software.

Is Wwise free to learn?

What are the limitations of the Free Trial version? The Free Trial version allows you to create a project for non-commercial use only and is limited to 200 media assets in the Wwise SoundBanks. If you need more media assets, you can also request a free and unrestricted Non-Commercial License.

Does Wwise require coding?

Wwise not only allows fancy mechanics and better sounding systems without the need of coding, but also facilitates optimization. 1) To save memory, compressing audio is necessary. We can choose the best settings for each target platform.Nov 6, 2018

How much is Wwise?

Instead of an up-front payment, Wwise is available to game developers on a royalty basis: $0 up-front fee for standard Wwise licensing. Valid for all platforms (may require a Certified Developer status confirmation) No media asset limitation.

Who uses wwise?

Batman: Arkham Origins Blackgate. Bayonetta 2. BioShock Infinite.

What is audio middleware?

Audio middleware is a third party tool set that sits between the game engine and the audio hardware. It provides common functionality that is needed on each project such as randomizing pitch or volume, fading sounds in or out, and picking randomly a sound from a set of sounds.

Is FMOD Studio free?

In an effort to make licensing simpler, FMOD Studio is now free for commercial use without yearly limits," wrote FMOD on Twitter. "Release as many games as you want as long as your overall yearly revenue is less than $200,000."Dec 3, 2020

How do you use wwise in unity?

Using the Wwise Picker. This is the simplest way to add a sound to an object. Drag an Event from the Wwise Picker window to an object in the Unity Viewer or the Inspector. This automatically creates an AkAmbient component on the target Game Object.

How do you use wwise Unpacker?

Find any containers you want to decode and copy them to the "Game Files" folder inside Wwise Unpacker (they can be either PCK or BNK, the unpacker handles it), then simply open "Unpack to MP3. bat" or "Unpack to OGG. bat" depending on which you like and it will do all the work for you.

What is Wwise 101?

The Wwise-101 Certification covers all the essentials you need to learn to get started with Wwise. Becoming Wwise-101 Certified grants you the opportunity of getting listed on the Creators Directory as a Content Provider, where you’ll be able to list your services where developers and content providers source interactive audio talent!

What is the Wwise 201 certification?

The Wwise-201 Certification covers all the essentials you need to learn about Wwise for interactive music. We recommend that you take the Wwise-101 Certification prior to taking the Wwise-201 Certification.

What is a Wwise course?

The Wwise Course is 1 of 5 courses currently offered by the School of Video Game Audio. It is an online course that covers the basics of Wwise. The course takes you from creating sound effects, to playing it in the game engine, to actually implementing it into the game, and finally playing the game with your own sounds in it.

What is a Wwise?

For anyone who wants to get a job as a sound designer in a game development studio, Wwise (along with FMOD) is a standard program to learn as most companies require some sort of knowledge, understanding, and/or experience of Wwise in order to be hired.

Why is Wwise so good?

One of the reasons why this is such a great course is that everything is online. You don’t have to spend time commuting just to learn about Wwise. You can do everything at your own pace from the comfort of your own home. It’s perfect for people who may have a busy schedule as you can do a lot of the work on evenings and weekends, as I did. As long as you have an internet connection, you’re good to go.

How long is the Game Audio course?

The course is a 2-month long course that is completed one week at a time. Rather than having complete access to the entire course, each week, beginning on Mondays, the coming week’s lessons are unlocked. For the first 3-4 weeks, there is an assignment to submit based on the week’s lessons. The School of Video Game Audio recommends freeing up ...

How many hours should I work on video game audio?

The School of Video Game Audio recommends freeing up a minimum of 10 to 15 hours a week to complete the course work. I found this to be quite accurate, though some weeks I found myself working more hours on the course while other weeks a little less.

How many lessons are there for Wwise 201?

Our 8 lessons cover all you need to get your Wwise-201 certification. We're also providing you with 8 quizzes to test your knowledge prior to taking the exam. Although these quizzes are optional, we highly recommend that you complete them so that you are well prepared.

How to pass the SAT exam?

Make sure you go through all the lessons. The videos and quizzes alone do not cover all you need to pass the exam. 3. To pass the exam, you will need a 90% or above mark.

How to move music between different cues in a game?

Using the Music Switch Container and transition rule system , you’ll ensure the right music fits the current mode of gameplay.

GameAudio April, 2021 - Help Wanted

Welcome to the subreddit regular feature post for gig listing info. We encourage you to add links to job/help listings or add a direct request for help from a fellow game audio geek here.

What are some things you wish you'd known before undertaking your first large scale project?

I'm lucky enough to have gotten my first real game audio job as the sole sound designer/implementer for an indie game. We've been in predev for a little while now and things are looking likely to ramp up significantly very soon.

Anyone who has done the Wwise 301 Course?

I’m stuck on lesson 4 “Posting Events From Animations” I did everything right like the script, setting the animation events and setting the correct function but I cannot get the footsteps to play.

Newbie needs advice or guide to Game Audio

I am one year into music production, but recently I started to realise that I should focus more on the game industry.

Question: FMOD not playing audio until page is refreshed once!

Hi there, I'm working on an interactive soundtrack in FMOD for a game jam. I've noticed that in the demo for our game that the audio doesn't play until the page is refreshed.

Sound Design on IPad

I know iPad isn’t the best tool for sound design for video games but I’m about to hit the road for a bit and don’t have a laptop. I do all my work on my windows desktop mostly. What are apps and hardware you recommend to work on the IPad Pro?

How many credits do you need to walk in graduation?

Walking in Commencement and graduating are two separate things. You can walk in Commencement when you are nine (9) credits or less away from completing your degree requirements by the end of the spring term. Please note: Berklee Online degree students are not required to walk in Commencement in Boston.

How much is the registration fee for a certificate?

There is a one time $175 registration fee per certificate program. Students may either pay per course term (at the $1,497 per credit course cost) or pay in full to receive a 10 percent discount. The registration fee and all courses for the term you wish to begin in must be paid in full in order to begin.

Scary Audio and Music

Hey! I'm in search of scary audio in games. Do you have anything in your mind to recommend? I want to play and review the sounds and music to improve my sound design skills. Thanks!

Licensing music in MIDI format

I want to approach a composer to produce a couple songs in MIDI format for a game project (or buy pre-existing compositions if they already have something that fits with the project). As far as I know the artist has not sold their work before so I think I would be the one proposing the terms.

Game music

Where do people get the music for their games? Could you recommend any websites with royalty free music for games?

Making a helper class for Wwise in Unity

What the title says really! I wanted to ask on here whether anyone has any useful helper functions they use when working with Wwise in Unity. I've only got a couple so far, one that checks whether an event is playing on a gameObject (with simplified arguments), and a simplified PostEvent with callback function.