Agile methodology definition: Agile methodology is a type of project management process, mainly used for software development, where demands and solutions evolve through the collaborative effort of self-organizing and cross-functional teams and their customers. Stemming from the values and principles of the Agile Manifesto,...
Other Agile development life cycle approaches. 1 Extreme Programming (XP) Based on the five values of communication, simplicity, feedback, courage, and respect, XP is a framework that aims to produce ... 2 Crystal. 3 Dynamic Systems Development Method (DSDM) 4 Feature-Driven Development (FDD) 5 Agile methodology best practices. More items
This Agile framework points out how each project may require a tailored set of policies, practices, and processes to meet the project’s specific characteristics. DSDM is an Agile methodology that focuses on the full project lifecycle.
Agile projects are iterative insofar as they intentionally allow for “repeating” software development activities, and for potentially “revisiting” the same work products (the phrase “planned rework” is sometimes used; refactoring is a good example). (see more)
Which is an example of a pre-initiation task? Initiating processes take place during each phase of a project. What tool provides a basis for creating the project schedule and performing earned value management for measuring and forecasting project performance? Identifying the project sponsor is a pre-initiation task.
Which observation is true of the agile approach to software development? In the agile method, requirements and solutions evolve through collaboration. When first establishing resources, the resource calendar for each resource is identical to which other calendar?
It can be classified as internal EEF and external EEF. Note that Enterprise Environmental Factors are an output of the executing process of project human resource management.
The first step in the planning process is determining goals.
Which is true about the agile method? It uses several iterations or deliveries of software instead of waiting until the end of the project to provide a product.
software developmentAgile methodology is a type of project management process, mainly used for software development, where demands and solutions evolve through the collaborative effort of self-organizing and cross-functional teams and their customers.
Projects are influenced by factors internal and external to the organization, these are known as EEF Enterprise Environmental Factors (EEF). Examples of internal EEFs are company infrastructure, skill availability, risk attitude, governance approach, etc. Examples of external EEFs are political and financial climate.
Enterprise Environmental Factors (EEF) are any or all environmental factors either internal or external to the Project that can influence the Project's success. EEF includes culture, weather conditions, government regulations, political situation, market conditions, etc., which are usually out of one's control.
The enterprise environmental factors that can influence the Estimate Activity Resources process include but are not limited to: uuResource location, uuResource availability, uuTeam resource skills, uuOrganizational culture, uuPublished estimating data, and uuMarketplace conditions.
A work package is a task at the lowest level of the WBS. It represents the level of work that the project manager monitors and controls.
Project Management Basics: 6 Steps to a Foolproof Project PlanStep 1: Identify and meet with stakeholders. ... Step 2: Set and prioritize goals. ... Step 3: Define deliverables. ... Step 4: Create the project schedule. ... Step 5: Identify issues and complete a risk assessment. ... Step 6: Present the project plan to stakeholders.
Setting objectivesSetting objectives is the primary step in planning. Objectives or goals specify what the organisation wants to achieve.
The Agile methodology is a collection of principles that value adaptability and flexibility. Agile aims to provide better responsiveness to changing business needs and therefore focuses on enabling teams to deliver in workable increments.
Based on eight principles, its philosophy is ‘that any project must be aligned to clearly defined strategic goals and focus upon early delivery of real benefits to the business.’
Scrum is an Agile framework that is used to implement the ideas behind Agile software development. It is the most popular Agile framework used in companies. Created by Jeff Sutherland and Ken Schwaber (who were also part of the 13 individuals who cemented the Agile Manifesto), it comprises five values: commitment, courage, focus, openness, and respect. Its goal is to develop, deliver, and sustain complex products through collaboration, accountability, and iterative progress.
Collaborative or experimental evolution. A concept that was developed in the production line of Toyota factories in the 1940s, Kanban achieves efficiency through visual cues to signal certain stages of the development process. The said cues are a Kanban board, Kanban cards, and sometimes even Kanban swimlanes.
FDD is a lightweight iterative and incremental software development process. With an objective to deliver tangible, working software in a timely manner, it is an Agile methodology that entails specific, very short phases of work, which are to be accomplished separately per feature.
One of the core values stated in the Agile Manifesto, customer collaboration is a vital part of Agile methodology. Through consistent communication with the development team, the customer should always be aware of the progress, and the combined effort will result in a higher quality product.
Crystal comprises a family of Agile methodologies that include Crystal Clear, Crystal Yellow, and Crystal Orange. Their unique characteristics are guided by factors such as team size, system criticality, and project priorities. Key components include teamwork, communication and simplicity, as well as reflection to regularly adjust and improve the development process. This Agile framework points out how each project may require a tailored set of policies, practices, and processes to meet the project’s specific characteristics.
Continuous deployment aims to reduce the time elapsed between writing a line of code and making that code available to users in production. To achieve continuous deployment, the team relies on infrastructure that automates and instruments the various steps leading up to deployment, so that after each integration successfully meeting these release criteria, the live application is updated with new code. (see more)
An acceptance test is a formal description of the behavior of a software product, generally expressed as an example or a usage scenario. A number of different notations and approaches have been proposed for such examples or scenarios.
The Given-When-Then formula is a template intended to guide the writing of acceptance tests for a User Story: (Given) some context, (When) some action is carried out, (Then) a particular set of observable consequences should obtain. (see more)
The definition of done is an agreed upon list of the activities deemed necessary to get a product increment, usually represented by a user story, to a done state by the end of a sprint. (see more)
In the context of software development, build refers to the process that converts files and other assets under the developers’ responsibility into a software product in its final or consumable form. The build is automated when these steps are repeatable, require no direct human intervention, and can be performed at any time with no information other than what is stored in the source code control repository. (see more)
Iterative Development. Agile projects are iterative insofar as they intentionally allow for “repeating” software development activities, and for potentially “re visiting” the same work products (the phrase “planned rework” is sometimes used; refactoring is a good example). (see more) ⇑ back to top.
Version control is not strictly an Agile “practice” insofar as it is now widespread in the industry as a whole. But it is mentioned here for several reasons. (see more)