Theoretically, a maximum of 89 laps could be completed per hour (67 ticks per lap), resulting in 50,800 Agility experience per hour. Due to obstacles being failable even at level 99 Agility, expect to achieve a maximum of around 47,500 Agility experience per hour at higher Agility levels.
The Wilderness Agility Course is an Agility training area located in the Wilderness, available to players with level 52 Agility . The Agility course rewards 571.4 Agility experience per completed lap. With an average time of 40 seconds per lap, it is possible to get upwards of 47,500 Agility experience per hour from this course.
This is because other players can kill you, as the course is very deep in the Wilderness (level 50+). Player balancing on the stones in the Wilderness Agility Course.
For the first obstacle, players need 49 Agility, thus making it a requirement for those using boosts to constantly eat summer pies, so that your Agility level will not drop below 49. The course is divided into two parts: the walkway (often called "the edge") and the main course.
A perfect lap of the agility course takes about 35 seconds. A good method is to bring runes or tablets for Bones to Peaches, as you have a renewable source of food from the bones.
Agility: Agility is a doozy, and will take you about 200 hours to get all the way from level 1 – 99. Getting to level 99 Fishing using the Barbarian Fishing will get you about 1 000 000 XP with 99 Fishing. So, that can take 1 000 000 XP out of the 13 000 000 XP away.
4:5313:14Shortcut. Simply teleport to the anneal lodestone or if you've never been there before you have toMoreShortcut. Simply teleport to the anneal lodestone or if you've never been there before you have to walk then activate. It. Then go through this little shortcut which requires level 16 agility.
Transportation. The Wilderness sword 4 provides unlimited teleports to the course after the Wilderness achievements have been completed. Players can use teleports from Ancient Magicks (Ghorrock Teleport with 96 Magic) or Lunar Spells (Ice Plateau Teleport with 89 magic) to teleport themselves due west of the course.
This course is dangerous and players can be attacked by player killers while training at it.
This is the best experience per hour out of any Agility course up to level 90. If this course is started at level 60, it would take 814 complete laps to reach level 70. A perfect lap takes exactly 45 seconds, meaning that at maximum efficiency, the maximum amount of experience gained is 45,600 per hour.
It's also the requirement for some quests and to get the Graceful outfit. Agility training is a slow process but it is not hard to do it. You can do agility training while almost away from keyboard (AFK).
The Wilderness Agility Course requires level 52 Agility to access. However, this level is only needed to access the course through the gates; the minimum level requirement of the obstacles is level 49.
Currently, you either have to run to the mage arena or run all the way to level 20 wilderness to leave the wilderness agility course.
Contrary to popular belief, a player's Agility level does not contribute to how quickly the player's run energy is depleted, only how quickly run energy is regenerated. The only factor that contributes to how quickly run energy is depleted is weight.
AgilityBoostLevel increaseOther infoAgility mix3Heals 6 hitpoints per dose. See: Barbarian Training.Spicy stew (yellow spice)±0-5Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.Summer pie5Consists of 2 bites, restoring 11 Hitpoints per bite.3 more rows•Mar 5, 2022
Players can use the Ape Atoll Teleport spell to reach a location close to the course; this requires completion of the Recipe for Disaster subquest, Freeing King Awowogei. Players who have completed A Fairy Tale III - Battle at Ork's Rift can use fairy ring code CLR to teleport directly to the course.
Vengeance, Retribution, and Wrath do not work while the demonic skull is equipped....Demonic skullExamineXP gain for Agility, Farming, Divination, Hunter and Slayer in the Wilderness, and Runecrafting in the Abyss is increased when worn. Allows anyone to kill you in the Wilderness.Advanced dataItem ID3526820 more rows
Wilderness Agility Course. The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie. For the first obstacle, players need 49 Agility, thus making it a requirement for those using boosts ...
Players who are entering the main course must balance along the walkway, giving 15 experience. The entrance to the Wilderness Agility Course.
Players can use teleports from Ancient Magicks ( Ghorrock Teleport with 96 Magic) or Lunar Spells ( Ice Plateau Teleport with 89 magic) to teleport themselves due west of the course.
However, if you have 47 Agility, you will be able to enter the course by using a summer pie. For the first obstacle, players need 49 Agility, thus making it a requirement for those using boosts to constantly eat summer pies, so that your Agility level will not drop below 49.
The table below lists all the obstacles that give experience. Note that there is no experience bonus upon completing the course if the player forgets to retry an obstacle after failing it, or completes an obstacle on the course out of order.
It is possible to fall on the ropeswing and log. If the players fail these obstacles, they will be placed in a small dungeon, with 4 bones spawns and eight aggressive skeletons. The ladder to escape is in the north-eastern part of this dungeon. The stepping stones can be failed as well, but failing these will only send players to the side of the ladder, deducting 26.6% (rounded down) of players' remaining life points at the same time.
Wilderness. This course is dangerous and players can be attacked by player killers while training at it. Players may choose a world with a low population of players or a world with lots of other players training Agility, to reduce their chance of being targeted by a player killer.
A player crossing the stepping stones. The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie.
Players can use teleports from Ancient Magicks ( Ghorrock Teleport with 96 Magic) or Lunar Spells ( Ice Plateau Teleport with 89 magic) to teleport themselves due west of the course.
If you fail, you will fall on one side which is a pit filled with aggressive white wolves. The pit on the east side seems to be the most common side when the player fails to climb up to the arena.
Wilderness Agility Course. The Wilderness Agility Course (labeled on the world map as Agility Training Area) requires 52 Agility or higher to enter. Entry to the course is boostable; primarily, Summer pies are the best as they are consistent and provide a bigger boost compared to other Agility boosting methods.
Even at 99 Agility, it's still possible to fail an obstacle. 571 Agility experience is received per lap. A perfect lap of the agility course takes about 35 seconds. A good method is to bring runes or tablets for Bones to Peaches, as you have a renewable source of food from the bones.
Level 25 Skeletons roam the agility course, though two are only present on the surface;
The Wilderness Agility Course is a good way to bridge the gap between 52-60 Agility though, as it still provides superior experience rates compared to the Falador Agility Course .
As this Agility Course is set in the very deep Wilderness, you will find that this time it actually is a dangerous place. Unlike that place you can afk while your cannon blows apart Green Dragons.
Personally, I'd rather face the over-powered ghosts, but if you think you can negotiate with the Runescape version of Einstein, you'll have no need for this article, nor my advice on how to avoid the lolurdead special.
Wilderness Agility Course Dungeon. The Wilderness Agility Course Dungeon is a small dungeon beneath the Wilderness Agility Course in high level Wilderness. It covers level 53 to 56 Wilderness. The dungeon entrance is a ladder in the north-east corner of the Agility course, which is past the rope swing and before the stepping stones.
The Wilderness Agility Course Dungeon is a small dungeon beneath the Wilderness Agility Course in high level Wilderness. It covers level 53 to 56 Wilderness. The dungeon entrance is a ladder in the north-east corner of the Agility course, which is past the rope swing and before the stepping stones. The dungeon contains eight skeletons ...
Rooftop courses differ from other Agility courses in that they spawn Marks of grace. Also, passing an obstacle on a rooftop course actively restores 1–2% run energy, meaning it is typically possible to run around rooftop courses continually.
A tip while doing rooftop agility is to wear a regen bracelet and/or hitpoints cape if you are at, or near, the minimum level required to access the rooftop course, as they increase the rate of hitpoint regeneration following obstacle failures.
There are two locations where the player may fail; Jump Gap 1 and Tightrope Walk. Players who are constantly failing obstacles can take advantage of the altar in the church at the end of the course by having the Rapid Heal prayer active at all times.
Players gain an increased spawn rate for marks of grace by completing the following Kandarin Diary sets:
Part of the course is accessible during the One Small Favour quest, where the player has to repair a weathervane on the top of a building. This makes it the only Agility course that can be visited without the required Agility level, though players are unable to continue the course if reaching the roof from the ladder.