If you jump toward the exit ledge and pop out an Energy Restore, you can then treat that Energy Restore Pad, if you hit it correctly it glitches and acts as a ledge that your Warframe will grab onto and then you can quickly jump again. Works best with Zephyr. 2 weeks later...
The Obstacle Course allows you to train your navigational and movement skills. All Warframe abilities are disabled during this time. The Obstacle Course contains a variety of obstacles that test multiple skills while trying to achieve the fastest time possible.
Disabled Warframe Passives when entering Dojo Obstacle Courses and disabled the several seconds of invulnerability when starting the course. We spoke to Dojo Designers in the community and got their feedback on obstacle courses. These changes come from their point that both of the above give players an unfair advantage.
A Gauss is the fastest sprinting Warframe currently with 1.4 base movement speed. You can check each Warframe's stats here to see how you fare. Aim Gliding slows down the timer as well and is effective at getting good times.
The biggest tip is to make sure you move fast naturally. A Gauss is the fastest sprinting Warframe currently with 1.4 base movement speed. You can check each Warframe's stats here to see how you fare.
Obstacle Course. The Obstacle Course allows you to train your navigational and movement skills. All Warframe abilities are disabled during this time. The Obstacle Course contains a variety of obstacles that test multiple skills while trying to achieve the fastest time possible. You must jump, slide, dodge pillars, wall-run, wall-jump, ...
Upon falling off, you will be spawned at the beginning of the previous section's checkpoint you have reached. They are usually at the very end of one obstacle, or the start of a new platform. The locations of the checkpoints are as follows (All respawns are at the start of the platform number unless otherwise stated):
Falling Floors. After the rundown ramp you are greeted by a vast room of falling platforms . These platforms will fall at random, so luck, speed, and reflexes are tested greatly. Falling will reset you back to the beginning of the obstacle, but the fallen floors will remain down, showing a clear path.
A strip of 4 are lined across the floor horizontally and 2-3 will rise at random. There are 4 sets of 4 platforms to make a pseudo-mini maze. After the last set, there is a "rest area" with nothing, followed by another set of 4 by 4 pillars.
After mastering the Speed Combo you can use it to essentially skip parts of the course as the video shows. However, be aware of the "Reset Zones", which will send the player back to the last checkpoint to avoid skipping the entire course.
It is possible to get more than one person on the obstacle course at a time. (May be patched. Needs confirmation) There are sections of walls that can be wall run on at the beginning of the course. This is not helpful in any way, but was left as a wall-runnable surface while most of the other surfaces have it disabled.