Wilderness Agility Course - OSRS Wiki
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The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie.
Wilderness Agility Course Release 28 January 2003 ( Update) Leader None Kingdom Wilderness Members Yes 8 more rows ...
With at least level 52 Agility, players may use a Demonic skull to gain a scaling increase in the amount of Agility experience gained from the course. Players can gain another 5% additional experience on their lap bonus if they have a Wilderness sword 2 or better equipped or in their inventory.
Crossing down the walkway from the wilderness agility course as another player enters the gate will no longer cause you to be placed on a tile which allows you to run back through the gate onto the walkway incorrectly. Logging into the Wilderness agility course in a free to play world will now remove you from the area.
Transportation. The Wilderness sword 4 provides unlimited teleports to the course after the Wilderness achievements have been completed. Players can use teleports from Ancient Magicks (Ghorrock Teleport with 96 Magic) or Lunar Spells (Ice Plateau Teleport with 89 magic) to teleport themselves due west of the course.
A player crossing the stepping stones. The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie.
The Rooftop Agility Courses, located in their respective towns and cities: Al Kharid Rooftop Course. Ardougne Rooftop Course.
The Agility course rewards 571.4 Agility experience per completed lap. With an average time of 40 seconds per lap, it is possible to get upwards of 47,500 Agility experience per hour from this course.
Agility: Agility is a doozy, and will take you about 200 hours to get all the way from level 1 – 99. Getting to level 99 Fishing using the Barbarian Fishing will get you about 1 000 000 XP with 99 Fishing.
It's also the requirement for some quests and to get the Graceful outfit. Agility training is a slow process but it is not hard to do it. You can do agility training while almost away from keyboard (AFK).
At level 1 Agility, players should begin training at the Gnome Stronghold Agility Course. ... From level 18 Agility players should train by repeatedly climbing the trellis shortcut on the north-eastern corner of the Watchtower, found just outside the north-western part of Yanille.More items...•
Players can teleport to Canifis using the Ancient Magicks spell Kharyrll Teleport.Alternatively, players can focus one of the portals in their Portal Chamber in their house to Canifis.You can also use a fairy ring with the code cks, which will teleport you just west of Canifis.More items...•
There are four ways of getting to Ape Atoll:Traveling via Daero at the 1st2nd floor[UK] of the Grand Tree (east next to Blurberry) to Crash Island, and then sailing to Ape Atoll.The teleportation spell Teleport to Ape Atoll, requiring level 64 Magic (after completing the King Awowogei part of Recipe for Disaster).More items...
This is the best experience per hour out of any Agility course up to level 90. If this course is started at level 60, it would take 814 complete laps to reach level 70. A perfect lap takes exactly 45 seconds, meaning that at maximum efficiency, the maximum amount of experience gained is 45,600 per hour.
Players can gain up to around 50,000 experience per hour at level 60, increasing to around 54,000–55,000 experience per hour at level 70. Players stop failing this course at level 79, at which point is possible to gain up to 56,700 experience per hour.
Marks of grace can be traded in at the Rogues' Den through Grace, an NPC who sells the graceful outfit as well as Amylase packs for marks of grace. The price of each piece of grace varies, some costing more or less than others.
Wilderness Agility Course. The Wilderness Agility Course (labeled on the world map as Agility Training Area) requires 52 Agility or higher to enter. Entry to the course is boostable; primarily, Summer pies are the best as they are consistent and provide a bigger boost compared to other Agility boosting methods.
Even at 99 Agility, it's still possible to fail an obstacle. 571 Agility experience is received per lap. A perfect lap of the agility course takes about 35 seconds. A good method is to bring runes or tablets for Bones to Peaches, as you have a renewable source of food from the bones.
Level 25 Skeletons roam the agility course, though two are only present on the surface;
The Wilderness Agility Course is a good way to bridge the gap between 52-60 Agility though, as it still provides superior experience rates compared to the Falador Agility Course .
Wilderness Agility Course. The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie. For the first obstacle, players need 49 Agility, thus making it a requirement for those using boosts ...
Players who are entering the main course must balance along the walkway, giving 15 experience. The entrance to the Wilderness Agility Course.
Players can use teleports from Ancient Magicks ( Ghorrock Teleport with 96 Magic) or Lunar Spells ( Ice Plateau Teleport with 89 magic) to teleport themselves due west of the course.
With at least level 52 Agility, players may use a Demonic skull to gain a scaling increase in the amount of Agility experience gained from the course. Players can gain another 5% additional experience on their lap bonus if they have a Wilderness sword 2 or better equipped or in their inventory.
However, if you have 47 Agility, you will be able to enter the course by using a summer pie. For the first obstacle, players need 49 Agility, thus making it a requirement for those using boosts to constantly eat summer pies, so that your Agility level will not drop below 49.
The table below lists all the obstacles that give experience. Note that there is no experience bonus upon completing the course if the player forgets to retry an obstacle after failing it, or completes an obstacle on the course out of order.
It is possible to fall on the ropeswing and log. If the players fail these obstacles, they will be placed in a small dungeon, with 4 bones spawns and eight aggressive skeletons. The ladder to escape is in the north-eastern part of this dungeon. The stepping stones can be failed as well, but failing these will only send players to the side of the ladder, deducting 26.6% (rounded down) of players' remaining life points at the same time.
Wilderness Agility Course Dungeon. The Wilderness Agility Course Dungeon is a small dungeon beneath the Wilderness Agility Course in high level Wilderness. It covers level 53 to 56 Wilderness. The dungeon entrance is a ladder in the north-east corner of the Agility course, which is past the rope swing and before the stepping stones.
The Wilderness Agility Course Dungeon is a small dungeon beneath the Wilderness Agility Course in high level Wilderness. It covers level 53 to 56 Wilderness. The dungeon entrance is a ladder in the north-east corner of the Agility course, which is past the rope swing and before the stepping stones. The dungeon contains eight skeletons ...
A player crossing the stepping stones. The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie.
Players can use teleports from Ancient Magicks ( Ghorrock Teleport with 96 Magic) or Lunar Spells ( Ice Plateau Teleport with 89 magic) to teleport themselves due west of the course.
With at least level 50 Agility, players may use a demonic skull to gain a scaling increase in the amount of Agility experience gained from the course (+4% Agility xp for every level above 50 Agility). Players can gain 5% additional experience on their lap bonus if they have a wilderness sword 2 or better equipped.
If you fail, you will fall on one side which is a pit filled with aggressive white wolves. The pit on the east side seems to be the most common side when the player fails to climb up to the arena.
The Werewolf Agility Course offers the second fastest experience from level 60 to 99 . This method is only recommended for accounts that cannot access Darkmeyer, as this method is relatively high-effort and offers worse rates than the Hallowed Sepulchre. While this course can offer slightly faster experience than the Seers' Village Rooftop Course up to level 72, the Seers' course is much easier and most players are likely to gain faster experience there.
It is recommended to boost the Agility level by using summer pies or agility potions to train on a higher-level course earlier than it is available. Low-level players are advised to bring food to heal themselves.
Agility training involves a lot of point-clicking and it can take a lot of focus to maximise experience gain. Higher Agility level increases one's ability to regenerate run energy and grants access to various shortcuts. Players should always run and use stamina potions if necessary in order to maximise experience rates.
One lap of the Falador Rooftop Course takes roughly one minute , and has a maximum hourly experience rate approximately 26.4k xp/hour, whereas the average rate of xp would lie between 20.5k - 22k xp/hour, depending on agility levels, as higher agility means failing obstacles less.
The Hallowed Sepulchre offers the fastest experience from level 52 onwards. This method is a lot harder compared to other training methods, and it requires good concentration and timing. The activity becomes highly profitable at level 92, as this allows players to loot the Grand Hallowed Coffin on the final floor, where the ring of endurance can be obtained.
Training on this course yields up to 13,200 experience per hour, each lap yielding 238 experience. It will take 99 laps to get from level 30 to 40, including fails.
With good concentration, players can gain up to 18,000 experience per hour, with each game taking 2 minutes and 30 seconds on average and yielding 750 experience. Players do not need food for this activity, however it is fairly click-intensive and marks of grace are not obtained from doing it.