The entrance to this chamber is blocked - fire a portal on the far wall, and one on the floor beneath you to get in. Press the button on the right side of the room and it will release a cube on an isolated platform across from it. Shoot a portal beneath it, and one near you to grab it. Put it on the button to activate a staircase to the exit.
Walk through the portal to reach the next level and wait for your partner to complete the process. Afterwards, the second person to arrive at the top should shoot their lower portal at the incline overhead. Head through the portals to descend down to the exit that was above you.
This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins. This guide includes everything you need to know to unlock every achievement in Portal 2.
Place your blue portal down the hole below and drop down to wind up on the third floor. Here put your orange portal on the ground and leap back through your blue portal. As you emerge from your orange portal, fire your blue portal again to gain access to the fourth level.
Orange should set both of their portals on both walls here and move out of the way. With all for portals set, Blue should use the jump pad to reach the exit. Place another blue portal next to the exit and the purple portal below to allow both players to move on.
At the end of the level is a giant vault that must be opened by having both team members use a gesture/taunt on the vault camera, and in the vault are the preserved humans that Glados later uses as extra test subjects.
six different coursesCooperative Campaign. The co-op campaign is set after the events of Portal 2's single player campaign. In it, the two testing androids ATLAS and P-body of the Cooperative Testing Initiative carry out a series of tests in six different courses, each consisting of about eight or nine chambers.
At the end of portal 2, GLaDOS allows Chell to leave. However, once she takes the elevator out, she is stopped into a room filled with turrets.
0:461:36Portal 2 Co-Op Walkthrough - [ Course 1 - Level 6 ] - YouTubeYouTubeStart of suggested clipEnd of suggested clipSo you know you just create another portal on the wall here right here's good Oh beat me up throughMoreSo you know you just create another portal on the wall here right here's good Oh beat me up through across the vault door grabbing the disk on here.
Genetic Lifeform and Disk Operating SystemGLaDOS (Genetic Lifeform and Disk Operating System) is a fictional artificially superintelligent computer system from the video game series Portal. GLaDOS later appeared in The Lab and Lego Dimensions. The character was created by Erik Wolpaw and Kim Swift and voiced by Ellen McLain.
Chell is a young woman in her early or mid 20's.
In the events of the second game, Glados discovers she is Caroline (basically) and that Chell was her daughter.
GLaDOS claims to have summarily deleted what remains of Caroline; afterwards, she displays a marked shift in mood, apparently reverting to her prior conscience-free state.
The Companion Cube is a pet summoning item. It has a chance of being sold by the Traveling Merchant for 5. It summons a pet Companion Cube that will jump around the player frantically. When the player and the Companion Cube are in complete darkness, the Cube can occasionally "stab" its owner, inflicting 3 damage.
We know that Portal 2 provides a lot of backstory to events prior to Portal, and that Portal 2 occurs a long time after Portal. I'm surprised that the systems in place during Portal 2 can actually see past the year 2038. Specifically, Portal 2 takes place 9...
Portal 2 will offer two different endings, one for single play and one for co-op play, developer Valve has confirmed.
The game has 9 chapters total.