Directions: 1) Divide students into groups of 2-4. 2) Have the groups read over user experiences to get an idea of how other students have played the “Game with No Instructions.”. 3) Encourage them to pattern match between each experience by circling the sections of words that are identical from player to player.
SL.3.1 - Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 3 topics and texts, building on others' ideas and expressing their own clearly.
This lesson gives students the opportunity to practice the four arts of computational thinking (decomposition, pattern matching, abstraction, and algorithms) in one cohesive activity.
Flash Chat questions are intended to spark big-picture thinking about how the lesson relates to the greater world and the students' greater future. Use your knowledge of your classroom to decide if you want to discuss these as a class, in groups, or with an elbow partner.