Jan 27, 2018 · I'm pretty sure I've played the 6 series of levels, so there must be more than that. #2. Combat. View Profile View Posts. Jan 27, 2018 @ 10:34am. If i remember correctly, there are 6 courses. The first one has 6, second has 8, third has 9, …
May 15, 2017 · Act 5 (Chapter 10) sp_a5_credits; Co-op. Calibration course mp_coop_start; Hub mp_coop_lobby_2; mp_coop_lobby_3 (new hub as of the Peer Review to include the DLC1 course) Course 1 mp_coop_doors; mp_coop_laser_2; mp_coop_laser_crusher; mp_coop_race_2; mp_coop_rat_maze; mp_coop_teambts; Course 2 mp_coop_catapult_1; mp_coop_come_along; …
Portal 2 Co-op Challenges Course 5 - Mobility Gels Test Chamber 5. ... Player 1: Drop down to the lower level and set a portal on the left-hand slanted wall pane (with the 2 on it) and then place your next portal directly under the propulsion gel dispenser to the right. Press the button and watch as the gel coats the floor of where the metal ...
Cooperative Campaign. The co-op campaign is set after the events of Portal 2's single player campaign. In it, the two testing androids ATLAS and P-body of the Cooperative Testing Initiative carry out a series of tests in six different courses, each consisting of about eight or nine chambers.
The single-player game can take six to 10 hours to play, and the co-op campaign is at least five hours long.Apr 21, 2011
9:1915:52Portal 2 Co-op Let's Play - Level 5-8 (Last Level) & Ending SceneYouTubeStart of suggested clipEnd of suggested clipBoth of us have to be on this side of something right so how do we do it like this I take over theMoreBoth of us have to be on this side of something right so how do we do it like this I take over the portal. Here then and take over the portal.
GLaDOS' testing track is the testing course featured in Portal, and partially revisited during the course of Portal 2's intro in the single-player campaign. Consisting of 19 test chambers, it was first used by Chell as part of her mandatory testing.
The game is split up into twenty different test chambers, with the difficulty rising in a logarithmic fashion. After chamber 19 (actually the 20th chamber, since numbering starts at 0) is complete, there are three additional levels.May 17, 2021
While Valve's produced a handful of sequels, it's never published a third follow-up to any of its games, no matter how popular those games are. It's not just Portal.May 1, 2020
At the end of the level is a giant vault that must be opened by having both team members use a gesture/taunt on the vault camera, and in the vault are the preserved humans that Glados later uses as extra test subjects.Jan 23, 2022
Portal 2 takes place an indeterminate amount of time, somewhere between 50 and 50,000 years, after the events of Portal, which saw Chell destroying the sentient computer GLaDOS, and landing outside the facility, only to be dragged back inside of Aperture Science where she was ultimately placed in a Relaxation Chamber ...Mar 4, 2022
Genetic Lifeform and Disk Operating SystemGLaDOS (Genetic Lifeform and Disk Operating System) is an artificial intelligence created by Aperture Science, and the primary antagonist of the Portal series.
GLaDOS is responsible for testing and maintenance in the Aperture Science Computer-Aided Enrichment Center in all titles. While GLaDOS initially appears in the first game to simply be a voice that guides the player, her words and actions become increasingly malicious as she makes her intentions clear.
The Intelligence Dampening Sphere, more commonly known as Wheatley, is a personality core of masculine programming and English West Country accent who appears in the single-player campaign of Portal 2.Feb 14, 2022