The Ape Atoll Agility course is an Agility training area located near Marim, available to players with level 48 Agility (cannot be boosted). Access to this course requires completion of Chapter 2 of Monkey Madness I. To access the Agility course, the player has to wear a Ninja or Kruk monkey greegree .
Ape Atoll Agility Course. The Ape Atoll Agility course is located near Marim, Ape Atoll. It is a higher level Agility course, requiring level 48 to use. Around 65 Agility is recommended so that the player fails fewer obstacles; at level 70, failure no longer occurs.
A light source is needed for the underground levels. Parts of some trees on Ape Atoll no longer render behind grass. Added a fairy ring midway through the Ape Atoll agility course. Using this fairy ring requires completion of Monkey Madness and Daero's training .
Added a fairy ring midway through the Ape Atoll agility course. Using this fairy ring requires completion of Monkey Madness and Daero's training . Despite its name, Ape Atoll is not an actual atoll.
This article is about the island. For the monkey village, see Marim. Ape Atoll is an island in southern Gielinor. It is inhabited only by monkeys, who are ruled over by King Awowogei. It is only accessible to players who have partially or fully completed the Monkey Madness I quest.
The route taken to complete the course. The Ape Atoll Agility course was once considered by many as the best course to reach level 99 Agility. Indeed, when it was first released, it was the fastest experience from 70 to 99 Agility.
level 48The Ape Atoll Agility course is located near Marim, Ape Atoll. It is a higher level Agility course, requiring level 48 to use. Around 65 Agility is recommended so that the player fails fewer obstacles; at level 70, failure no longer occurs.
0:583:06Old School RuneScape - Wilderness Agility Course Guide - 52-70 AgilityYouTubeStart of suggested clipEnd of suggested clipThis little small building right near the gates to West our Denis. So you're gonna pull on thisMoreThis little small building right near the gates to West our Denis. So you're gonna pull on this lever.
There are four ways of getting to Ape Atoll:Traveling via Daero at the 1st2nd floor[UK] of the Grand Tree (east next to Blurberry) to Crash Island, and then sailing to Ape Atoll.The teleportation spell Teleport to Ape Atoll, requiring level 64 Magic (after completing the King Awowogei part of Recipe for Disaster).More items...
The medium ninja monkey greegree allows players to turn into an archer monkey on Ape Atoll and in the Ardougne Zoo. While in this form, the player may use the Agility course located on Ape Atoll. To make a ninja greegree, the player must take monkey bones from a Ninja Monkey and a Monkey Talisman to Zooknock.
To make a gorilla greegree, the player must take gorilla bones from a level 89 Monkey Guard and a Monkey Talisman to Zooknock. The gorilla greegree is also used in the Do No Evil quest. There are two different types of Gorilla greegree. It depends on which type of monkey guard's bones are used.
A player crossing the stepping stones. The Wilderness Agility Course (labelled on the world map as "Agility Training Area") requires level 52 Agility to enter. However, if you have 47 Agility, you will be able to enter the course by using a summer pie.
Players can gain up to around 50,000 experience per hour at level 60, increasing to around 54,000–55,000 experience per hour at level 70. Players stop failing this course at level 79, at which point is possible to gain up to 56,700 experience per hour.
This is the best experience per hour out of any Agility course up to level 90. If this course is started at level 60, it would take 814 complete laps to reach level 70. A perfect lap takes exactly 45 seconds, meaning that at maximum efficiency, the maximum amount of experience gained is 45,600 per hour.
Teleport yourself to Ape Atoll. Ape Atoll Teleport is a teleportation spell which requires level 64 Magic, the standard spellbook, and Freeing King Awowogei in Recipe for Disaster to cast. It requires 2 water runes, 2 fire runes, 2 law runes and a banana to cast, granting 76 experience per cast.
Ape Atoll Teleport teleports the caster to the Ape Atoll Dungeon. In order to cast this spell, players must have earned at least 60% favour with the Arceuus House to unlock the Arceuus spellbook. Completion of the Monkey Madness I quest and the post-quest 10th squad training from Daero is required to cast this spell.
0:0048:50[Quick Guide] Monkey Madness - YouTubeYouTubeStart of suggested clipEnd of suggested clipHi and welcome to my quick guide of the quest monkey madness 1 the quest requirements are trinaMoreHi and welcome to my quick guide of the quest monkey madness 1 the quest requirements are trina village and the ground 3 and there are no stat requirements.
The Ape Atoll Agility course is located near Marim, Ape Atoll. It is a higher level Agility course, requiring level 48 to use. Around 65 Agility is recommended so that the player fails fewer obstacles; at level 70, failure no longer occurs. A Ninja Greegree (other types of monkeys are not agile enough to use the course) and completion ...
The fastest possible lap of the Ape Atoll agility course is 65 game ticks, or 42 seconds. A maximum of 85.7 laps can be completed per hour, at 580 experience each, for a maximum of 49,706 experience. Anyone over level 70 agility can potentially obtain the maximum experience rate, as failure becomes impossible at this level. Familiars and pets cannot be used on this course.
Players can use the Teleport to Ape Atoll spell to reach a location close to the course, however this also requires completion of the Recipe for Disaster subquest, Freeing King Awowogei. Players who have completed Fairy Tale III can use fairy ring code CLR to teleport directly to the course.
The first obstacle is located at the bottom of the waterfall, it is a rock. Players can use the Teleport to Ape Atoll spell to reach a location close to the course, ...
While climbing down the zipline, you cannot rightclick on the stepping stone in the beginning of the course, but you can rightclick on it right after clicking on the zipline but before you get on the zipline so you can avoid having to rotate the screen or walk over and click on the stone while moving.
You may wish to change to human to talk to the Talent Scout or to use a teleport or other spell. Remember that poison scorpions are around, so either have some anti-poison on hand (or poison-purge ), be ready to eat, pray vs melee or, where appropriate, use a safe spot such as the upstairs of the small building.
The final obstacle (climb-down) gives 100xp and 300 xp bonus if you've completed the whole course. This brings the total for the course to 580xp. It is possible to fail the last climb down, resulting in the loss of more than half of the total experience received from one lap, prior to level 75 Agility.
If you attempt an obstacle and remove your greegree in a quick succession it will, if timed correctly, make a glitch happen where an archer monkey appears inside your character as he walks through the obstacle.
You can go to Ape Atoll by going to the 1st floor[UK] 2 nd floor [ US] of the Grand Tree and speaking to Daero. He will then take you to a bunker where you can speak to Waydar who will take you to Crash Island from which you can speak to Lumdo to visit Ape Atoll.
Ape Atoll is an island in southern Gielinor. It is inhabited by only monkeys, who are ruled over by King Awowogei. It is only accessible to players who have partially or fully completed the Monkey Madness I quest.
Ape Atoll also features a decent supply of hardwood trees. Just outside the main gate there are mahogany trees. At the south-east part of the island there are three teaks. The mahogany tree is reasonably close to the Ape Atoll teleport and the teak trees are a short distance from the Ape Atoll Dungeon teleport .
The player is thrown in prison as a part of the Monkey Madness I quest. Two guards, Trefaji and Aberab, take shifts in the prison. If they catch you in human form, they will beat you up for moderate damage and throw you back in the cell.
Skeletal apes are only found in the large chambers of the Ape Atoll Dungeon, and are often killed with AoE attacks like chinchompas and burst / barrage spells for high experience rates, as they are aggressive towards players who are not wielding a greegree. Kruk's Dungeon is accessible during and after Monkey Madness II.
Players who have completed Monkey Madness II can take a glider from the Grand Tree to the island . The level 64 Ape Atoll Teleport after saving Awowogei in Recipe for Disaster, in the normal spellbook, takes the player to the altar in the northeast corner of Ape Atoll.
The island is populated with Monkey Guards, Monkey Archers, poisonous snakes and spiders, mobs of zombie monkeys, and natural hazards including a cave that is slowly collapsing on top of you. The island is one of the most dangerous places in RuneScape, especially to inexperienced players.