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Courseplay elevates Farming Simulator 19 to an entirely new level. Almost everyone who uses it says this FS19 mod has changed the game completely. For the better. Now, you can try itout too. What is Courseplay? Courseplay creates routes/courses for AI workers to drive.
Almost everyone who uses it says this FS19 mod has changed the game completely. For the better. Now, you can try itout too. What is Courseplay? Courseplay creates routes/courses for AI workers to drive.
The mod is capable of automating almost every activity you canthink of in FS 19. Here are someexamples of what it’s capable of: Doautomatic plowing and cultivating. Itcan do seeding, fertilizing and harvesting. Courseplaycan Unload harvesters, transport and unload the crops.
Open the Courseplay Github page – Click here now. 2. Download the mod: Click the button labeled: “Clone or Download” Then Click on the link that says “Download ZIP” Thisdownloads a file called courseplay-master.zip to your computer. Saveit wherever you want, but NOT in yourmods folder.
3:1624:21Courseplay For Beginners - Tutorial - Farming Simulator 19 - YouTubeYouTubeStart of suggested clipEnd of suggested clipOr you can just click on the field that you're in and you'll see at the top here it selected yourMoreOr you can just click on the field that you're in and you'll see at the top here it selected your field. Now you can do whatever you want here in terms of settings.
Courseplay is a modification for Farming Simulator 19. It allows to have many different vehicles driving around autonomously and automatically, have them do field work, unload combines, drive fruit to selling points, fill a bunker or a trailer with a shovel and much more.
0:0218:17PERFECT START FROM SCRATCH - Farming Simulator 19: Ep. #1YouTubeStart of suggested clipEnd of suggested clipStart with the most limited capital. And the hardest. Settings. We want to go with fastpoint as theMoreStart with the most limited capital. And the hardest. Settings. We want to go with fastpoint as the map just because it is the more superior of the two we're gonna do this tutorial.
8:3218:39Courseplay - A Simple Guide for Combines - Farming Simulator 19YouTubeStart of suggested clipEnd of suggested clipSo here we go. Drive course now once you've switched it on you don't need to leave the menu up asMoreSo here we go. Drive course now once you've switched it on you don't need to leave the menu up as well you can just hit your delete. Button to close the menu. And the combine.
What is Courseplay? Courseplay is the scalable learning technology solution for enterprises to deliver delightful learning content, engage hard-working employees, automate tedious workflows, and accurately measure impact for their people using any device.
So just go to the GitHub Courseplay FS22 page and you'll be able to install the modification from there. It shouldn't take too long to set up, however it may take a little while to get used to. The hustle is worth it though, as Courseplay is a very handy mod worth learning to use.
You'll need to start the game on New Farmer to access the tutorial....You can, however, buy or lease the vehicles you need when you need them if you choose the normal mode.Tractor - Probably the most important machine on your farm. ... Cultivator - You will turn over your fields and till the soil in preparation for planting.More items...•
3:3839:27START FROM SCRATCH in FARMING SIMULATOR 22 - YouTubeYouTubeStart of suggested clipEnd of suggested clipAnd build quite a nice large yard. So there's plenty of space for you to expand your farm. Here theMoreAnd build quite a nice large yard. So there's plenty of space for you to expand your farm. Here the next thing we need to do though is get some equipment to start harvesting these fields.
9:2310:32TOP 10 WAYS TO MAKE MONEY - Farming Simulator 19 - YouTubeYouTubeStart of suggested clipEnd of suggested clipInterest if you will and then you can sell them off so horses are a great way to go about. It. ForMoreInterest if you will and then you can sell them off so horses are a great way to go about. It. For sure in farming simulator to make some extra cash.
Neither combine nor forage harvesters are designed to tow heavy loads in real-life. All they're designed to tow are their header trailers, and potentially some small trailers or loading wagons - not the kind of trailers you can put behind them in FS.
Farming Simulator 19 allows you to combine semi-trailers. There is no limit in how many of them you want to combine. The only problem is how many of them your tractor or any other vehicle can handle. You can combine only those semi-trailers that have a hook.
You can only create new fields on a previously purchased plot. Activate in the plough (it cannot be a subsoiler) the option to modify the area with Y key (XONE: LB+Y; PS4: R1+triangle), and you will adjust the lesser fields to your requirements and increase their area for free.
All you need to press the H button (B on Xbox, circle on PlayStation)....Depending on the type of machine and the working time of day, the worker makes around $50-100 a day each.Make sure to do your due diligence and see how your workers are doing. ... Sometimes, a worker may not want to do a job that you assign to them.More items...•
drive a trailer up to the side of the harvestor. if not, you nedd to jump in the harvestor and extend the chute manually. line it up with the trailer and it'll start emptying automatically.
Courseplay for Farming Simulator 2022. Contribute to Courseplay/Courseplay_FS22 development by creating an account on GitHub.
Hallo und guten Tag ich habe mir jetzt LS 19 auf den pc installiert und hatte vorher LS 17 gespielt natürlich mit courseplay und es hat tadellos funktioniert. jetzt habe ich mir auch für den LS 19 coursplay installiert und leider funktioniert es nicht ich kann alles auswählen und einstellen, ich kann auch ein kurs auf einem feld generieren das funktioniert alles tadellos nur wenn ich mit ...
In certain modes, waiting points have special meanings, other than waiting: in the fertilizer/seeding mode, the wait point defines a position where the worker stops and wait until he got his set min% value reached, this can be done by a player or by a courseplay driver. They also indicate the start and end of the work area, as well as the area where to check for an unload point for shovel filling and unloading mode and for overloader mode, to set the overloading position.
When you're driving a "filling" course, for example unloading a combine in combi mode, or collecting grass in field work mode, you can force the driver to drive the unloading portion of the route immediately.
In general, controlling Courseplay works with the mouse, due to free keys in Farming Simulator being rather rare. By using the DELETE the Courseplay hud, where you can configure and control the drivers, is activated. Normally, the hud will be opened with the right mouse button. Due to some controls like wheel loader, this will collide with opening the hud. In this case, you can go into our advanced Settings Page and deactivate it either for your current vehicle (first page) or global (second page) if you don't like to use right mouse button at all.
The hud is divided into multiple pages. You can navigate through those by clicking on the respective page icon at the very top. The pages' titles are displayed as a tooltip. Keep in mind the certain pages are deactivated while you're in a certain mode or vehicle.
Crossing points are "signal" or "combination points" where two separate courses can be combined (see Manage courses ). In both courses, two crossing points (one in each course) that are closer to each other than 50 metres are determined. The combined course will lead up until the first course's crossing point, and from there go the second course from its respective crossing point.
The course management system basically works like a regular file system. You can create folders, move courses or other folders to it, and load and delete them . The courses and folders are saved in the courseplay.xml file. Search for first waypoint.
While standing on a field, the field's edge/border path can be scanned. It is then displayed as blue lines and yellow dots (can be toggled with ).
Courseplay is a mod for Farming Simulator 19. It fills your game with a complete new AI worker system, allowing you to hire help in a completely new & amazing way! When using Courseplay you can set up help all around your farm, they can help you with regular field work, unloading your combine, sell harvest or just drop it in your silo.
Texts on this page may have been translated automatically and may not be accurate.
In certain modes, waiting points have special meanings, other than waiting: in the fertilizer/seeding mode, the wait point defines a position where the worker stops and wait until he got his set min% value reached, this can be done by a player or by a courseplay driver. They also indicate the start and end of the work area, as well as the area where to check for an unload point for shovel filling and unloading mode and for overloader mode, to set the overloading position.
When you're driving a "filling" course, for example unloading a combine in combi mode, or collecting grass in field work mode, you can force the driver to drive the unloading portion of the route immediately.
In general, controlling Courseplay works with the mouse, due to free keys in Farming Simulator being rather rare. By using the DELETE the Courseplay hud, where you can configure and control the drivers, is activated. Normally, the hud will be opened with the right mouse button. Due to some controls like wheel loader, this will collide with opening the hud. In this case, you can go into our advanced Settings Page and deactivate it either for your current vehicle (first page) or global (second page) if you don't like to use right mouse button at all.
The hud is divided into multiple pages. You can navigate through those by clicking on the respective page icon at the very top. The pages' titles are displayed as a tooltip. Keep in mind the certain pages are deactivated while you're in a certain mode or vehicle.
Crossing points are "signal" or "combination points" where two separate courses can be combined (see Manage courses ). In both courses, two crossing points (one in each course) that are closer to each other than 50 metres are determined. The combined course will lead up until the first course's crossing point, and from there go the second course from its respective crossing point.
The course management system basically works like a regular file system. You can create folders, move courses or other folders to it, and load and delete them . The courses and folders are saved in the courseplay.xml file. Search for first waypoint.
While standing on a field, the field's edge/border path can be scanned. It is then displayed as blue lines and yellow dots (can be toggled with ).