Simply put, the easiest way to plot a long flight through the galaxy is to open up your map, find the system you want to travel to and then find another system around 100LY from your current system. Once you reach that 100LY mark, simply rinse and repeat the job until you’ve arrived at your destination.
Your basic requirements for an explorer-ready ship are any ship, a Basic Discovery Scanner and a Fuel Scoop.
There are three major types of planets in Elite Dangerous, Water, Earth-like and Ammonia. Of course, Earth-like worlds are the most valuable, however the other two planet types also net a decent amount of credits. Overall you can gain between 10,000 to 30,000 credits per planet discovery.
Setting Up Your Ship. Basic Requirements. The first thing you need to do to become a decent explorer is get your ship set up for the task. Right off the bat, your basic Sidewinder is always equipped for an OK time at exploring. However, if you really want to make the big bucks, you’ll need to step up your game and dish out a little bit ...
Of course this can mean very little when you don’t know what class star you’re looking at. Unfortunately there isn’t a way to tell without scanning it, but at least you make some credits off it in the process.
The Galaxy Map looks daunting and it is rather confusing at times, but if you follow the simple steps we outlined above you shouldn’t run into many problems at all.
Once you have that set up, then it’s time to start plotting a course. The sad fact is, the Galaxy Map only allows you to plot a course up to a certain point. You can use third-party websites to plot a course, but sometimes those courses will result in wasted fuel and more jumps than you really need to make.
Update: after doing some checking, it seems that COL 70-131 Sector systems in this area of the spiral arm are permit locked, as well as Horse Head Dark Region systems. This combination seems to make the entire system of Nebulae impossible to access
Been there in a T6E with under 30ly jump range, basically you have to go around, that's the easiest way to explain it. You can't plot a direct course, do it in sections.